Nintendo kept finished games in a "vault" while it waited for a "gap in the calendar" to release them, says former marketing lead
By Scott Mccrae
Published on April 23, 2026.
Nintendo's former marketing leads, Kit Ellis and Krysta Yang, have confirmed that the company kept finished games in a "vault" while it waited for a "gap in the calendar" to release them. Yang, former senior manager creator relations and original content at Nintendo of America, explains that a lot of games like remakes and ports are often stored in the vault. She also notes that Nintendo kept the Switch life cycle so long due to its rapid development and ability to be so quick that it could find the right time to release the game.
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