AI is changing PC graphics. Microsoft wants DirectX ready
By Mark Hachman
Published on March 13, 2026.
Microsoft has introduced DirectX Linear Algebra and the DirectX Compute Graph Compiler into its DirectX programming interface. The move is part of an effort to integrate AI into the way future graphics chips will render games. The new technology supports the math used by machine learning and can enhance frame rates significantly. This could allow integrated GPUs like Intel's Panther Lake to compete with older, discrete GPUs in games. However, Microsoft's focus is on integrating AI features like temporal upscaling and shaders that work well when applied to shaders. The DirectX compiler could also have a significant impact on game performance, potentially enabling games designed around both technologies to create more advanced features.
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